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Hit Die: d8

Class Level

Base Attack Bonus

Base Defence Bonus

Fort Save

Ref Save

Will Save

Class Features

1

+3

+3

+2

+3

+2

Evasion

2

+3

+4

+2

+4

+2

3

+4

+4

+2

+4

+3

Camouflage

4

+4

+5

+2

+4

+4

5

+5

+6

+3

+4

+4

Hidden Shot

6

+5

+6

+3

+5

+4

7

+5

+7

+3

+6

+4

Sure Climb

8

+6

+8

+3

+6

+5

9

+6

+8

+3

+7

+5

Rapid Stealth

10

+7

+9

+4

+8

+5

11

+7

+10

+4

+9

+5

Acrobatic Flair

12

+8

+10

+4

+9

+6

13

+8

+11

+4

+9

+6

Advanced camouflage

14

+9

+12

+5

+10

+7

15

+10

+12

+5

+10

+8

Death From Above

Requirements- Level 5 Assassin

Evasion: A stealth assassin can avoid attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the stealth assassin is wearing light armor, medium armor, or no armor.

Camouflage: An stealth assassin can use the Hide skill even while being observed for 1D6 Rounds. As long as he is within 10 feet of some sort of shadow, a stealth assassin can hide himself from view in the open as long as they are not moving.

Hidden Shot: A stealth assassin gains a +5 to their stealth roll to stay hidden after a shot.

Sure Climb: A stealth assassin gains a climb speed equal to half her land speed. and +5 to climb checks

Rapid Stealth: The stealth assassin does not suffer the -10 penalty to move silently or hide for moving at her full normal speed.

Acrobatic Flair: A stealth assassin may move her full movement while using the Tumble or Balance skill without suffering a penalty or increasing the DC of her check.

Advanced Camouflage: An stealth assassin can use the Hide skill even while being observed. A stealth assassin can hide himself from view in the open without having anything to actually hide behind.

Death from Above: The stealth assassin have learned to used the energy of a fall to devastating effect. If the stealth assassin can fall at least 30’ and end in her enemy's square, any attacks made at the end of that fall do triple damage.



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